The Unity 3D Trenches

Code, reviews, and other information from a professional Unity 3D developer.

Monday, November 7, 2016

Unity: Shuriken particles do not randomize

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There's an issue with some versions of Unity where particles that should render with some random parameters instead render exactly the s...
Friday, October 9, 2015

Unity 3D: Compiled game freezes or crashes on exit

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Sometimes -- and it seems to happen much more often when dealing with blocking resources (such as serial ports) or multiple threads -- your ...
Tuesday, July 21, 2015

Unity 3D: Console displays wrong folder path for files

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Sometimes, especially if you're bouncing projects between different users, your Console may show that your source files are in a differe...
Thursday, July 16, 2015

Unity 3D: "Screen position out of view frustum" error

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"Screen position out of view frustum" is an error almost everyone will see at some point. This can be caused by a few different th...
4 comments:
Wednesday, July 30, 2014

Unity 3D and Phidgets: Weather Underground app

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Looking to have a little fun with my Phidgets displays, and provide some relatively useful functionality, I decided to make a little weather...
2 comments:
Thursday, July 24, 2014

Unity 3D and Phidgets: Text LCD displays

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LCD displays have a wide variety of applications, from industrial to amusement and redemption games. Phidgets offers a very solid range of d...
1 comment:
Tuesday, July 22, 2014

Unity 3D: Partial Classes with C#

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Typically, Unity requires you to have one class per script, which can be a bit of a drag if you've got a larger, more complex class. Did...
4 comments:
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